Aura of Battle
Aura · MP per second · Level 40
+10% P.Atk and +8% Atk.Spd for the group while it is lit. Swap it for Aura of Protection or Arcane Aura as the fight demands.

Classes/Prophet
Class · Human · Empower / Protect · Revised in Knell
Battle Cleric
Faith has a place on the front line.
The Interlude Prophet buffed and spent the fight with nothing to do. In Knell he fights alongside: lights auras, holds the bond of whoever he protects and decides who takes the blow.
01What changes in Knell
Light, Heavy and Weapon Mastery remain. What comes in is body and decision: auras that cost MP for as long as the fight lasts, and a bond that shares the damage with whoever you chose to protect.
Aura of Battle, Aura of Protection and Arcane Aura: one aura lit at a time, paid in MP per second, while the Prophet fights beside the group. A Hierophant holds two.
A shield worth 15% of maximum HP for 10 seconds, cast on whoever is about to take the blow. A 45-second cooldown: a decision, not a routine.
For 15 seconds, 30% of an ally’s damage goes to the Prophet, who cannot drop below 1 HP because of it. Whoever holds the bond chooses who lives.
Einhasad's Vigor adds passive HP and P.Def; Consecrated Strike is a consecrated melee blow that lowers the target’s attack.
The Threshold rescue belongs to the Bishop and the Elders. The Prophet brings Stabilize: time for whoever can bring the soul back.
02Signature skills
Names as they appear in the game. The icons are the Knell client’s.
Aura · MP per second · Level 40
+10% P.Atk and +8% Atk.Spd for the group while it is lit. Swap it for Aura of Protection or Arcane Aura as the fight demands.
Reactive · 45 s cooldown · Level 40
A shield that absorbs up to 15% of the ally’s maximum HP for 10 seconds. It lands as a golden shell and shatters in a flash when the blow passes.
Active · 15 s · 2 min cooldown · Level 46
A chain of golden links ties the Prophet to the ally: 30% of the damage they take passes to you. You cannot drop below 1 HP because of it.
Reactive · 10 min cooldown · Level 40
Adds sixty seconds to a fallen ally’s Threshold, up to three minutes in total. Buys time for the Bishop or the Elder to arrive.
03The moment
The tank fell ten steps from the Cruma exit. Sixty seconds. The Prophet lights Aura of Protection, casts Aegis on the Bishop running for the body and holds the bond: part of whatever comes now is his. Six seconds of casting. The soul returns. The tank leaves with a scar; the Prophet leaves with the story.
An example vignette. The Threshold rescue belongs to the Bishop and the Elders; the Prophet makes sure they get there alive.
04In the party
Covers
Does not cover
Walks well with
05Path
The second profession is your specialization. The third, at 76, widens what the second already decided.
06In motion
10 to 15 s clip · silent loop
Client capture, pending: Aegis lands (golden shell) and shatters on the blow; then Protective Bond linking the two characters.
07Other classes
Find who will fight beside you before the first bell.
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